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Synthetic S-V42 Smartpack Resprite(iamtheguy) #7207
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Synthetic S-V42 Smartpack Resprite(iamtheguy) #7207
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Can't approve due to file interference with sprite folder reorganization |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
About the pull request
Explain why it's good for the game
Up to date sprites which include excellent exoskeleton preference(can be toggled) for visibility. Generally speaking, updating sprites is important to keep aesthetic.
Testing Photographs and Procedure
will edit in photos
Screenshots & Videos
Put screenshots and videos here with an empty line between the screenshots and the
<details>
tags.Changelog
🆑
add: Adds darkblue Synthetic Smartpack for Synthetic, limits UPP/PMC Synthetic vendors to choose from relevant smartpacks.
imageadd: Adds several BEAUTIFUL Synthetic Smartpack sprites made by iamtheguy, giving a new flair and updated aesthetic.
spellcheck: changes Wey-Yu to Weyland Yutani in smartpack reference, clarifies 'synthetic' prototype smartpack
spellcheck: corrects a typo where surgical cap blue was mentioned twice
add: adds penlight for Synthetic
/:cl: